Monthly Archives: April 2016

OpenMP Clang in Xcode

I’ve been playing around with prime numbers recently, which (naturally?) extended into an investigation into parallel programming. I installed the latest version of GCC 5 (v5.3.0 at the time of writing) using these instructions and got OpenMP running (support is built-in). I’m fine with using Terminal but I thought it would be interesting to try this in Xcode.

I installed the OpenMP C/C++ language extensions for Clang using homebrew with instructions from here. Unfortunately, I received the following error:

can't exec '/usr/local/bin/clang++-omp' (No such file or directory)

It turns out those instructions were missing a symlink that needs to be created. It’s as follows:

sudo ln -s /usr/local/bin/clang-omp++ /usr/local/bin/clang++-omp

Thanks to Stack Overflow for the “full” instructions. I can now build and run C++ parallelized code directly inside Xcode. I am finding a performance difference running the same code via the Terminal vs inside Xcode (which is slower). Hmm…

NBA Playoff Bracket 2016

I just realized I forgot to post this. It’s not pretty, in that it doesn’t look nice. It was done through OfficePoolManager. I couldn’t find an online tool that allowed you to pick your teams like they have for March Madness and the NHL playoffs.NBA Playoff Bracket 2016

UITextView Padding

If you align a UITextView with another element, particularly a UILabel, using Auto Layout you will notice the text in the UITextView is slightly indented. The UITextView is actually implemented inside an NSTextContainer which has some padding around it. To remove this (left/right) padding, set the following property of the UITextView to zero:

textView.textContainer.lineFragmentPadding = 0